Review: PowerColor RX 7800 XT Red Devil

It’s a busy day for us at the end of the NDA, with no less than four tests of the new AMD cards, the RX 7700 XT and RX 7800 XT, which we presented a few days ago. We’ll be reviewing AMD’s reference model, the RX 7800 XT, as well as the TUF Gaming RX 7700 XT OC, TUF Gaming RX 7800 XT OC and Powercolor’s Red Devil RX 7800 XT. We continue today’s tests with Powercolor’s Red Devil RX 7800 XT graphics card.

This card is aimed at the mid-range 1440p 60 FPS segment, and comes with a price tag that we unfortunately still don’t know 30 minutes before publication of this article. As a reminder, the MSRP announced by AMD is $499 for the reference card. Powercolor’s Red Devil RX 7800 XT is positioned as a direct competitor to the NVIDIA RTX 4070. We’ll find out for sure in our test.

We’ve taken advantage of this article to redo all our tests with the latest drivers available from NVIDIA, AMD and Intel. As you can see from our test protocol, all our graphics have just been updated!
Special thanks to Powercolor for making this Red Devil RX 7800 XT available.

[nextpage title=”PowerColor RX 7800 XT Red Devil:”]

Architecture:

This AMD Radeon RX 7800 XT is the fourth card in our hands to benefit from the brand-new RDNA3 architecture. This new architecture succeeds RDNA2, which was represented in particular by the latest high-end model, the RX 6950 XT. AMD has chosen to launch its two top-of-the-range models directly, as NVIDIA has done with its RTX 4090. AMD had and still has stocks of cards from the previous generation, hence this choice of launch.

On the other hand, with this RX 7800 XT, we’re in a “mid-range” offering for 1440p 60 FPS definition. The RX 7700 XT version is also aimed at this definition, but at a lower price. We’ll be able to judge the difference in performance in the tests published today.

We’ve taken the table provided by our VideoCardz colleagues, which lists the characteristics of the various GPUs built around RDNA3. The RX 7800 XT uses the entire GPU chip named Navi 32 XT, with 60 CUs, 128 AI Accelerators, 16 GB GDDR6 memory clocked at 19.5 Gbps on a 256-bit bus. It should be noted, however, that the RX 7800 XT has fewer cores than the last-generation RX 6800 XT, which had 72 CUs. Will this have an impact on performance between the two models? Our test will answer that question.

As far as the RX 7000 generation is concerned, the range is now complete, and AMD has no plans to release any further cards based on this architecture. It remains to be seen whether other cards will be added for the RTX 4000 on the green side.

The bundle:

In our review of the PowerColor RX 7900 XTX, we had the opportunity to present the Red Devil Limited edition, which came with a substantial bundle, including an additional backplate. Here, we’re dealing with a “traditional” Red Devil version that doesn’t feature this backplate . Nevertheless, there are a number of accessories: a user’s guide, a Red Devil sticker, a metal magnet and, last but not least, a stand to keep your graphics card upright and prevent it from warping.

Last but not least, as you’d expect, our copy of the Powercolor RX 7900 XTX Red Devil Limited Edition, protected in its antistatic plastic, and an RGB cable.

An impressive custom card:

The least we can say is that this Powercolor RX 7800 XT Red Devil makes a statement with its 20 mm thick heatsink. In fact, the card’s fairing is quite limited, allowing the radiator to be seen from above. Another positive point is that the radiator will allow it to “breathe easily” and thus maintain very good temperatures. We’ll be keeping a close eye on this during our test. Because of its thickness, the card will use 2.5 slots in your case.

The board is equipped with 3 x 100 mm fans. They are responsible for dissipating the heat accumulated by the radiator. The three fans feature 9 blades and Mute Fan Technology, which allows them to remain at rest if the GPU temperature does not exceed 50 degrees.

Finally, the board features a metal backplate whose role is to stiffen the PCB and protect it from damage. The backplate is cut out at the rear of the graphics chip to optimize cooling, and features a backlit PowerColor Red Devil logo.

The board benefits from two BIOS, which has become commonplace on high-end boards. You can opt for either OC or Silent BIOS. The only difference between the two is a higher fan speed for the OC version and a slightly higher boost frequency. The RGB backlight zone is located on the rear of the board. By default, it will illuminate in red, but via the cable supplied in the bundle, you can opt for other colors by connecting this to your motherboard.

Connectors :

To power our board, and this is excellent news, PowerColor has chosen to retain two 8-pin power connectors. AMD claims a power consumption of 263 watts for the reference RX 7800 XT, but we don’t yet know the figure for our PowerColor Red Devil RX 7800 XT. We also know that, as far as memory is concerned, AMD is using GDDR6 instead of GDDR6X for both cards, mainly because it consumes less power and is incidentally less expensive.

PowerColor has opted for DisplayPort 2.1 support on these new cards. AMD offers simultaneous encoding or decoding for AV1, which will be of interest to content creators. All in all, we have three DisplayPort 2.1s and one HDMI 2.1.

[nextpage title=”Specifications and PCB:”]

Technical specifications:

In terms of frequency, here’s that of our PowerColor Red Devil RX 7800 XT. The base frequency is announced at 2254 MHz, while the Boost peaks at 2565 MHz. This Red Devil therefore features factory overclocking, since the Boost frequency of the reference card is 2430 MHz. This should outperform the AMD RX 7800 XT. The 16 GB of G-DDR6 memory run at 2438 MHz (624 GB/s) on a 256-bit bus.

A quick run through GPU-Z to check that the information read is correct. Don’t forget that the latter will be higher in benchmarks, depending on the quality of your chip and cooling system.

[nextpage title=”Test configuration: “]

As we said in the introduction, we’re (once again) busy updating all our graphics using the latest drivers from NVIDIA, AMD and now, of course, INTEL. We’ve also taken the opportunity to slightly modify our test configuration. So here we go again, with a new series of tests and graphics on this slightly modified configuration:

  • Motherboard: ROG Maximus Z690 APEX
  • Processor: Intel Alder Lake i9-12900K
  • Memory : 32 GB Corsair Vengeance 5200 CL38 DDR5
  • Graphics card: PowerColor Red Devil RX 7800 XT
  • Cooling system : Asus ROG Ryujin II 360
  • SSD: Western Digital Black SN750 2 TB EKWB radiator
  • Power supply: Corsair AX1600i adapter 12VHPWR 600W
  • Operating system: Windows 11 64-bit

For this test, we used a high-end configuration featuring an i9-12900K processor and DDR5. The use of a 144 Hz 4K display is also a sine qua non. For our tests, we’re using the ROG PG27UQ.

As we said in the introduction to this article, all our tests have been redone over the last few days with all our cards and with the latest drivers available!

The drivers used are the latest for each manufacturer, with the Adrenalin-Edition 23.20.01.05 for testing these new boards.

Our test protocol:

All cards are tested at stock frequencies and without any optimization. For the various benchmarks, whether synthetics or games, we’ll opt for 1080p, 1440p and 2160p resolutions, depending on the card’s performance. Here, with this model, we’ll be using 1440p definitions for rasterization and ray tracing , as we feel this is the most appropriate.

As you can see, we’re now running Windows 11, and we’ve activated the ” ReSize BAR ” in the BIOS, which can be seen in GPU-Z. Now that you know everything about our test configuration, it’s time to get started!

Please note: the RX 6800 XT in our test tables is the ROG RX 6800 XT LC Strix Gaming OC version, which benefits from a liquid cooling system and also boasts much higher frequencies than the reference card.

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Our first series of tests is dedicated to synthetic benchmarks. These are often used for overclocking competitions, but are also very interesting for comparing different GPUs. We’ll be focusing on benchmarks from the 3DMark series.

We’ll be testing the following benchmarks:

  • Fire Strike (1080p)
  • Fire Strike Ultra (2160p)
  • Time Spy (1440p)
  • Time Spy Extreme (2160p)
  • 3DMark Speed Way (1440p)
  • DirectX Raytracing
  • Intel XeSS
  • 3DMark DLSS Feature Test (2160p)

3DMark Fire Strike and Fire Strike Ultra :

Let’s start with 3DMark Fire Strike, one of today’s most widely used benchmarks. It consists of two graphics tests, a CPU test and a fourth test that combines GPU and CPU. Don’t forget to deactivate the demo, which makes no contribution to the final score and prolongs the benchmark’s duration (unnecessarily). The version used for these tests is, of course, the latest.

Our first benchmark is with this PowerColor Red Devil RX 7800 XT, and it gets off to a strong start, beating the RTX 4070 by 3031 points.

Under Fire Strike Ultra, the results are identical, but let’s not forget that the Fire Strike benchmark series is well in favor of AMD cards.

3DMark Time Spy and Time Spy Extreme:

The second test is 3DMark Time Spy. Although this one is performed in 1440p, its main feature is that it uses DirectX 12. It consists of two graphics tests and a CPU test. As with Fire Strike, don’t forget to disable the demo. The first two benchmarks are provided by UL Benchmark.

The performance obtained in Time Spy is often representative of what we’ll get in games. Here, our sample of the day scores 19761 points, putting it ahead of the RTX 4070. We should therefore have an RX 7800 XT ahead of the RTX 4070 in rasterized games.

Under 3DMark Time Spy Extreme, we obtain a good score of 9338 points, representing an 8.8% performance gain over NVIDIA’s RTX 4070.

3DMark Speed Way

Ulbenchmark’s latest benchmark, and it’s nice to be able to say that we’re going to have a good time on this Speed Way. It uses DirectX 12 and defaults to 1440p. We haven’t modified anything, so we’re using the original benchmark.

Here, too, our PowerColor Red Devil RX 7800 XT scores 3949 points, putting it behind the RTX 4070 for the first time. In this benchmark, NVIDIA cards fare best.

3DMark DirectX Raytracing:

UL Benchmarks has added a new test to its series of benchmarks for measuring Ray Tracing performance. The idea is to use the 3DMark DirectX Ray Tracing test to compare the performance of Ray Tracing hardware dedicated to graphics cards from AMD and NVIDIA, and now also from Intel!

The 3DMark DirectX Ray Tracing test is designed to make Ray Tracing the limiting factor. Instead of relying on traditional rendering, the entire scene is traced and drawn in a single pass. The test result will depend entirely on Ray Tracing performance. This makes it easy to measure and compare the performance of different cards.

This benchmark has always been dominated by NVIDIA cards, and so our sample of the day logically lags behind with a score of 33.2 FPS, but this still puts it ahead of the previous generation, the RX 6800 XT, as well as the RX 6950 XT!

3DMark Intel XeSS

UL Benchmarks, in collaboration with Intel, will be adding this new benchmark to the 3DMark suite. We had early access to this new test for our tests. This Intel XeSS test is designed to evaluate and compare the performance and image quality of XeSS (Xe Super Sampling). There are four XeSS modes to choose from: Ultra Quality, Quality, Balanced and Performance. The 3DMark inspection tool helps you compare image quality with a side-by-side view of XeSS rendering and native resolution rendering. You need a graphics card that supports Intel XeSS to run this test.

So we’ll have two scores, a number of FPS with XeSS disabled and then, on the right, with XeSS enabled. The mode chosen is “Ultra Quality”, which is actually the benchmark’s default mode.

In this new benchmark, all graphics cards without exception benefit from XeSS, but it’s Intel that reaps the greatest gain. ARC models see a gain of 50%, while NVIDIA and AMD models see a gain of between 25 and 35%.

[nextpage title=”1440p gaming performance: “]

We decided to select six games as being sufficiently representative. We opted for DirectX12 and Vulkan, with the following games:

  • The Division 2 (DirectX 12)
  • Borderlands 3 (DirectX 12)
  • Red Dead Redemption II ( Vulkan)
  • Far Cry 6 (DirectX 12)
  • Watch Dogs: Legion (DirectX 12)
  • Cyberpunk 2077 (DirectX12)

We’ve chosen to use the built-in benchmarks for these games.
Why do we do this? Quite simply to enable you to compare your results with ours if you also own a copy of one of these games. It’s a thought-provoking idea that will enable you to compare your results with ours.

As we mentioned on page 4 of this article, we have activated the Resizable Bar in the BIOS, which is now supported by all (recent) GPUs. Last but not least, we’ve opted for 1080p and 1440p resolution only, which is what you’d expect from these cards.

The Division 2:

The Division 2 will be tested under DirectX 12. As far as graphics parameters are concerned, they will be set to ” ultra ” mode, with vertical synchronization deactivated.

First game and our PowerColor Red Devil RX 7800 XT is slightly ahead of the RTX 4070 Founders Edition. Clearly, models with factory overclocking have a slight edge over NVIDIA’s reference card.

Borderlands 3:

For the second game, we switch to Borderlands 3. Graphics options are set to ” Brutal “. It’s worth noting that Borderlands 3 is quite greedy, and this choice of settings has quite a strong impact on FPS. It’s a game that’s often praised in announcements of new graphics cards, and precisely in this Brutal mode.

Performance here is excellent, with our PowerColor Red Devil RX 7800 XT outperforming the RTX 4070 in 1440p. Factory overclocked cards still manage to grab extra FPS.

Red Dead Redemption 2:

The third and by no means least important game, Red Dead Redemption II on PC. The advantage of this opus is the possibility of testing the integrated Vulkan benchmark. We opt for the ” ultra ” graphics options.

Third and by no means least, RDR2 offers the possibility of testing the integrated Vulkan benchmark. Performance is once again identical to what we’ve already experienced with our RX 7800 XTs ahead of the RTX 4070, with a gain of up to 8%. Note, however, that there are also factory-overclocked RTX 4070 cards, which could reduce the gap between the cards.

Far Cry 6:

Far Cry 6 supports DXR and SFR from AMD. You’ll find more on this on the next page. For our benchmarks, we opted for ” ultra” graphics quality.

Even though our report on this game showed an advantage for the RX 6000 cards, our PowerColor Red Devil RX 7800 XT once again came out on top, dominating not only the RTX 4070 but also, and above all, the previous-generation RX 6800 XT.

Watch Dogs Legion:

Last but not least, Watch Dogs Legion will also be used for our Ray Tracing tests. For our benchmarks, we have opted for ” very high” graphics quality.

In the Watch Dogs Legion benchmark, we are obliged to set the graphics quality to “very high” rather than “ultra”, as the benchmark then tells us that the 8 GB of memory is not enough. The situation remains the same with the RX 7800 XT in first place.

Cyberpunk 2077:

Here’s a game we’ve been wanting to add for a while, and now we’ve done it, with an integrated benchmark. We’ll also be using this game for our Ray Tracing tests. For our benchmarks, we’ve opted for “ultra” graphics quality.

New and final benchmark for this panel of games. At 1440p, we obtain an average of 98.5 FPS, which means we still have room to push a few graphics options!

Game average:

For the gaming average, the RTX 3070 was still the reference card in 1440p definition. Other cards score either higher or lower, depending on their performance against this model.

These are excellent results for the PowerColor Red Devil RX 7800 XT, which is positioned as the new queen of 1440p definition in rasterization, i.e. without enabling ray tracing or DLSS/FSR in our games. This is what we’ll be assessing on the next page. If we weigh up the prices at this point in the article, the reference RX 7800 XT will be sold at 549 euros, while the RTX 4070 Founders Edition is priced at 659 euros. The price difference is therefore quite substantial, and in favor of the reds, if we stay with rasterization.

[nextpage title=”Ray tracing and DLSS/FSR 1440p performance:”]

Let’s take a look at the seven games we’ve selected that support Ray Tracing and DLSS, as well as AMD’s FSR in some cases, and Intel’s new XeSS technology, which is supported by Shadow Tomb Raider and Hitman 3. As we’ve already reminded you, while DLSS remains the property of NVIDIA, FSR and XeSS can be used with all cards from AMD, Intel and even NVIDIA.

The seven DirectX 12 games we’ll be testing with ray tracing and DLSS, FSR or XeSS are :

  • ups of the Tomb Raider (DLSS)
  • Watch Dogs: Legion (DLSS)
  • Metro Exodus PC Enhanced Edition (DLSS)
  • Far Cry 6 (DLSS – FSR)
  • Cyberpunk 2077 (DLSS 3 – FSR)
  • Hitman 3 (DLSS 3 – XeSS)
  • Forza Horizon 5 (DLSS 3)

No change for this new series of games, as we’re sticking with 1080p definition. Depending on the card, we’ll be using DLSS for NVIDIA and either FSR or XeSS for AMD models. If FSR is not available in a game, then we’ll give our AMD card the benefit of XeSS technology.

DLSS 3: watch out for our results!

As you know, NVIDIA unveiled DLSS 3 with the arrival of the RTX 4000 graphics cards, and in particular with the launch of the RTX 4090 version. So why the warning? Because NVIDIA now offers DLSS 3 support on many games, but this is only supported by RTX 4000s. To put it simply, if we test a game that benefits from DLSS 3, our RTX 4060 Ti will take advantage of it, but an RTX 30xx will make do with DLSS 2, resulting in even greater discrepancies.

We currently have three games that support DLSS 3, and we’ll be increasing this number over the coming weeks. Updating all our graphics to 1080p and 1440p has taken us a long time. You can find the list of compatible games here.

Shadow of the Tomb Raider:

The first game we’ve added to this comparison supports Ray Tracing and DLSS 2.0. The game features three Ray Tracing levels (medium – high – ultra) and four DLSS levels (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for ” very high ” graphics quality, ” ultra ” Ray Tracing and ” balanced ” DLSS.

With Ray Tracing set to ultra, an average of 108 FPS is achieved. Ray tracing performance is identical with the RTX 4070, but DLSS 2.0 proves far more interesting than FSR 1 in this game. The graphics speak for themselves.

Watch Dogs Legion:

The second game, Watch Dogs Legion supports Ray Tracing and DLSS 2.0. It proves to be one of the most demanding games of the moment. The game features three Ray Tracing levels (medium – high – ultra) and four DLSS levels (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for very high graphics quality, ” high ” Ray Tracing and ” balanced ” DLSS.

Our PowerColor Red Devil RX 7800 XT is starting to suffer slightly, although the 60 FPS barrier is still reached. In this game, there’s no FSR or XeSS to benefit AMD cards. It’s DLSS alone that enables the RTX 4070 to go from 69 to 101 FPS.

Metro Exodus PC Enhanced Edition:

Third game to support DLSS 2.0. We’ve devoted an article to it. The game offers three levels of Ray Tracing and four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for ultra graphics quality, ” ultra ” Ray Tracing and DLSS in ” balanced ” mode.

We continue with the greedy games and here a score of 61.9 FPS for our PowerColor Red Devil RX 7800 XT. Cards with factory overclocking manage to exceed 60 FPS. As with the previous game, without upscaling technology to increase FPS for AMD cards, it’s all good for the RTX 4070.

Far Cry 6:

Far Cry 6 supports DXR as well as AMD’s FSR, but not DLSS.
For our benchmarks, we opted for Ultra graphics quality, activated both DRX options and FSR in ” balanced ” mode.

In Far Cry 6, FSR is the only choice available to boost FPS after enabling Ray Tracing. So all our cards can benefit, regardless of manufacturer. So our RX 7800 XTs manage to stay the course and take the lead again.

Cyberpunk 2077:

A new game we’ve added, with DLSS and FSR enabled in its settings. Note that this is the first game to enable DLSS3 for RTX 40xx graphics cards.
For our benchmarks, we opted for “high” graphics quality, “medium” Ray Tracing and ” balanced ” DLSS/FSR.

This is the most demanding game, where our cards have great difficulty keeping up. Here, an average of 40.2 FPS is achieved. FSR 2.1 works perfectly here, as we almost reach 70.8 FPS when activated. The RTX 4070 fares better in ray tracing, but with the new DLSS 3, FPS figures soar. It’s about time AMD rolled out its FSR 3.0.

Hitman 3:

Hitman 3 is now compatible with DLSS, FSR and XeSS technology. Depending on the model of card tested, we opt for one of these three technologies.
For our benchmarks, we opted for “high” graphics quality, ” enabled ” Ray Tracing and ” balanced ” DLSS/Xess.

We find ourselves back in the familiar situation of our AMD RX 7800 XTs dropping below 60 FPS with ray tracing enabled, but gaining a not inconsiderable number of additional FPS thanks to FSR. Even so, the RTX 4070 is still the best performer.

Forza Horizon 5:

The latest game to be added to our panel, as it is now compatible with DLSS 3 technology. For our benchmarks, we opted for ” extreme ” graphics quality, ” extreme ” Ray Tracing and ” balanced ” DLSS/Xess.

This new game, which also supports DLSS 3 as well as XeSS and FSR 2.2. This is the game that will enable our PowerColor Red Devil RX 7800 XT to go from 127 FPS to 135 FPS when activated. Strangely, the gain is non-existent when the game is up to date. On the NVIDIA side, DLSS 3 still shows its potential.

So raytracing with the PowerColor Red Devil RX 7800 XT:

Out of our seven games tested, our PowerColor Red Devil RX 7800 XT almost always manages to hang on to the 60 FPS average, and if it doesn’t, FSR or XeSS are there to ensure it. Overall, we can see that in this type of test, the RTX 4070 is more at ease, especially with DLSS, which is uncompromising when it comes to version 3.0.

[nextpage title=”Temperature, power consumption and nuisances: “]

Temperature:

To record temperatures, we opted for the Superposition stress test in Extreme mode. We opted for three 5-minute runs with 10-minute intervals between each test. We took advantage of this benchmark to record the graphics card’s power consumption for the table above.

To find out the Idle temperature, after completing the three stress test loops, we let the card rest for 20 minutes before taking the temperature reading. Bear in mind that most boards benefit from “0 dBa” technology, so the fans cut out below a certain temperature, often between 50 and 55°C. It therefore takes longer to dissipate heat after a period of stress testing or gaming. A card that does not benefit from this technology will be noisier than others at rest. A quick reminder: our temperature readings are taken in Open-Air. In a closed case, the cards will inevitably be warmer.

Not surprisingly, the temperature difference between AMD’s reference card, the RX 7800 XT, and our custom model is unmistakable. The PowerColor Red Devil RX 7800 XT, with its in-house cooling system, naturally performs better. It remains to be seen how much these custom models will cost.

Power consumption (full configuration):

We use a wattmeter to measure power consumption at the output of our PSU. Our modular power supply is a CORSAIR AX1600i. The result is the average total power consumption of our configuration. Only the graphics card changes between each reading. So it’s easy to calculate the difference between each graphics card.

Good news as far as power consumption is concerned. Even though it’s much higher than the RTX 4070, it’s lower than the RX 6800 XT, and therefore improving. As a reminder, this is the total power consumption of our configuration. Of course, we’d have liked an even better result, but that doesn’t seem to be a negative point.

[nextpage title=”The final word: “]

The 7800 XT, the new queen of 1440p rasterization:

It’s now time to give you our impressions of this PowerColor Red Devil RX 7800 XT, which, let’s not forget, is intended for 1440p definition. One thing’s for sure: we’ve got a lot to say about this new AMD graphics card. Let’s start with its performance in 1440p rasterization, which is quite simply excellent and puts it ahead of NVIDIA’s RTX 4070. You won’t have to compromise on graphics options to play in this definition.

Our two factory-overclocked cards still manage to grab extra FPS, but above all have a more efficient cooling system.

Ray tracing, NVIDIA still ahead thanks to DLSS:

With ray tracing enabled, our PowerColor Red Devil RX 7800 XT still manages to hold its own against the RTX 4070, more often than not achieving an average of 60 FPS. When this isn’t the case, if the game features FSR or XeSS, these upscaling technologies enable a not inconsiderable gain in FPS. Despite this, it’s still the RTX 4070 that fares best with active ray tracing. The arrival of DLSS 3.0 allows NVIDIA to crush the competition in games like Cyberpunk 2077 or Hitman 3. We’d really have liked to see the potential of AMD’s FSR 3.0 land at the same time as this launch, knowing that NVIDIA is already working on version 3.5 of its DLSS.

A very competitive card!

At present, the RTX 3070 Founders Edition is still our reference model for 1440p definition, and was launched at 519 euros in October 2020. Here we are in September 2023, three years later, with an AMD RX 7800 XT reference card priced at 549 euros, with far superior performance. For us, this is a near-perfect price, given that the RTX 4070 is priced at 659 euros and with only 12 GB.

At the time of writing, we had not yet received the price of our copy of the PowerColor RX 7800 XT Red Devil. It is therefore currently very difficult to compare it with NVIDIA’s RTX 4070s. As soon as we receive the price, we’ll edit the conclusion.

All in all, good news, since it’s the future buyer who should be rubbing his hands. Don’t hesitate to wait a few days if you’ve decided to upgrade your graphics card, to see how the prices will behave. Don’t hesitate to wait a few days if you’ve decided to change your graphics card, to see how prices behave.

NVIDIA’s reaction:

Well, it’s already started, with the price of the RTX 4060 Ti 16 GB dropping to 499.99 euros at selected retailers. This price cut will mainly serve to compete with the AMD RX 7700 XT 12 GB model, which is priced at 489 euros for the reference card. There’s no doubt that, knowing NVIDIA, we should be seeing announcements in the coming days in response to the performance of these two new boards, and in particular the RX 7800 XT. First prices are currently arriving on entry-level models for the RTX 4070 at 625 euros.

No overclocking?

No, we haven’t tested overclocking, as current drivers restrict the frequency to 2700 MHz. AMD is aware of the problem and will be proposing a corrective measure with future drivers. We’ll be carrying out a dedicated test with ASUS’ GPU Tweak III software.

PowerColor Red Devil RX 7800 XT:

We liked:

  • A card that lets you take full advantage of 1440p without compromising on rasterization
  • Red Devil series design
  • Classic 8-pin connectors
  • Reliable noise levels
  • The quality of the board’s design
  • Excellent price/performance ratio
  • FSR, which, when present, enables a gain in FPS
  • 16 GB of memory
  • An attractive bundle

We would have liked :

  • Power consumption has improved, but AMD still needs to do better
  • FSR 3 to arrive at the same time as this PowerColor Red Devil RX 7800 XT

médaille award OMF or goldRight up until the last minute, we hesitated to mention “coup de coeur”, because this PowerColor Red Devil RX 7800 XT has everything to please. Performance in 1440p rasterization is excellent, and the card manages to maintain almost 60 FPS when Ray Tracing is activated. Above all, in the RX 7000 range, it’s the card with the best price/performance ratio, but that depends on the price we receive from PowerColor for this RX 7800 XT Red Devil.
Thanks to PowerColor for making this sample available.