The third custom RTX 4080 we’ve received is the ROG STRIX RTX 4080 SUPER OC Edition, in other words, ROG’s top-of-the-range graphics card. In fact, it’s the RTX 4080 SUPER that boasts the highest factory overclocking of the various models reviewed today. This is the latest model in the “SUPER” series announced by NVIDIA at CES 2024 in Las Vegas. We also bring you today’s review of the NVIDIA RTX 4080 SUPER Founders Edition, the KFA2 RTX 4080 SUPER SG 1-Click OC and the Gigabyte RTX 4080 SUPER Gaming OC. All tests have been postponed to this January 31 date due to delays on some samples.
The NVIDIA RTX 4080 SUPER officially arrives on January 31 at the MSRP price of 1109 euros ($999). This is excellent news on the price front, since the RTX 4080 was launched at $1199. As with the RTX 4070 Ti, production of the RTX 4080 will cease. While the amount of memory remains unchanged at 16 GB, the number of CUDA cores has risen from 9728 to 10240, so we should see a slight gain in performance over the RTX 4080.
Many thanks to ASUS France for providing this sample of the ROG STRIX RTX 4080 SUPER OC Edition.
[nextpage title=”The ROG RTX 4080 SUPER STRIX OC Edition:”]
Architecture:
The model we’ll be testing today, the ROG STRIX RTX 4080 SUPER OC Edition, is a “partner” card. It’s a “STRIX” model, representing the top of the range when it comes to graphics cards. This series, already well known in the ASUS catalog, has been given a new design for this new generation. It has its own PCB and a cooling system developed by ROG. This is a completely different model from the NVIDIA RTX 4080 SUPER Founders Edition.
The RTX 4080 SUPER has 10240 CUDA cores, just over 5% more than the RTX 4080, which has 9728. It features TSMC’s 4 nm manufacturing process , with a TGP of 320 watts. Memory-wise, there’s no change, as we’re sticking with 16 GB of 256-bit GDDR6X memory, which translates into a bandwidth of 736.3 GB/s.
The ROG Strix GeForce RTX 4080 SUPER OC Edition bundle:
So what’s in the box? First of all, the box retains the Asus color code, and more specifically that of the ROG series. It features a range of colors, mainly a red/pink gradient, green and black.
The bundle includes items such as quick installation instructions, a ROG Strix collector’s card, a cardboard souvenir for assembly and a ROG strip. Finally, there’s a 16-pin (12 4) to three 8-pin 150w (450w total) adapter. This adapter is necessary for those who don’t have a power supply with an original 16-pin (12 4) port or the adapter specific to their power supply. Please note that NVIDIA is the sole supplier of the adapter, and therefore provides it to its partners.
Cooling :
Given the dimensions of the box, 420 x 227 x 130 mm, needless to say, our ROG STRIX RTX 4080 SUPER OC Edition is likely to be quite imposing. In fact, our sample of the day measures 357 x 149 x 70 mm and will therefore occupy a width of over 3.5 slots. It’s clear that ROG has pulled out all the stops to offer a card with impressive cooling.
This isn’t the first time we’ve had a graphics card from the ROG STRIX series in our hands, so the design isn’t totally unfamiliar. We’re dealing here with a custom card, i.e. with a cooling system specific to the brand. The board is equipped with three 102 mm Axial-tech fans. These fans have a smaller central hub to optimize the flow of air through the radiator.
ROG uses a different direction of rotation for this board, depending on fan location. The two side fans rotate anti-clockwise. The aim is to minimize turbulence and maximize air dispersion through the radiator. Each fan has 7 blades welded to a plastic ring. The fans stop when the GPU temperature drops below 50°C, and restart at 55°C with a balanced speed curve to produce as little noise as possible.
The black metal shroud encloses the shorter PCB and ends with an RGB backlight area at its tip. The card also features a dual BIOS: P-mode (performance) and Q-mode (quiet). ROG claims a 2°C difference between the two BIOS.
Finally, the rear panel features an imposing stainless steel backplate to ensure the PCB’s rigidity and prevent it from twisting when the board is straddled horizontally. As you can see, the end of the backplate is perforated to allow air blowing over the heat sink to be evacuated. Asus has provided two 4-pin connectors for connecting two fans to your graphics card. These will act like the fans on your graphics card, and if the GPU’s temperature rises, they will be triggered to optimize cooling.
Connectors :
The new 16-pin mini-connectors are used to power the board. As mentioned above, the ROG bundle includes an adapter for three 8-pin connectors.
Finally, the board’s video outputs include three DisplayPort 1.4 and one HDMI 2.1 port.
[nextpage title=”Technical specifications: “]
In terms of frequency, the base frequency is announced at 2295 MHz, while the Boost peaks at 2640 MHz, i.e. 90 MHz more than the NVIDIA RTX 4080 SUPER Founders Edition. This model therefore features factory overclocking, which should have a slight impact on performance. As for the 16 GB of G-DDR6X memory, it runs at 1438 MHz (736.3 GB/s) on a 256-bit bus. If we look at the “NVIDIA BIOS” tab, we can see that the power limit is 420 watts and therefore a power limit of 31%.
A quick run through GPU-Z to check that the information read is correct. The GPU frequency is 2295 MHz, and the Boost frequency is 2640 MHz. Don’t forget that the latter will be higher in benchmarks, depending on the quality of your chip and determined by GPU Boost 4.0. Memory has a frequency of 1400 MHz.
[nextpage title=”The test configuration: “]
As we said in the introduction, we’re (once again) busy updating all our graphics using the latest drivers from NVIDIA, AMD and, of course, INTEL. We’ve also taken the opportunity to slightly modify our test configuration and add new games to our protocol. So here we go again, with a new series of tests and graphics on this slightly modified configuration:
- Motherboard: ROG Maximus Z690 APEX
- Processor: Intel Alder Lake i9-12900K
- Memory : 32 GB Corsair Vengeance 7200 CL38 DDR5
- Graphics card: ROG STRIX RTX 4080 SUPER OC Edition
- Cooling system: ROG Ryujin II 360
- SSD: Western Digital Black SN750 2 TB EKWB radiator
- Power supply: Corsair AX1600i adapter 12VHPWR 600W
- Operating system: Windows 11 64-bit (23H2)
For this test, we used a high-end configuration featuring an i9-12900K processor and DDR5. The use of a 144 Hz 4K display is also a sine qua non. For our tests, we’re using the ROG PG27UQ.
Our test protocol :
All cards are tested at stock frequencies and without any optimization. For the various benchmarks, whether synthetics or games, we’ll opt for 1080p, 1440p and 2160p resolutions, depending on the card’s performance. Here, with this model, we’ll only be using 2160p definition for rasterization and ray tracing, as this seems the most appropriate.
Some cards can straddle the line between two definitions. That’s why some models, like the latest RTX 4070 Ti SUPER, straddle two definitions.
As you can see, we’re now running Windows 11 and have activated the “ReSize BAR” in the BIOS, which can be seen in GPU-Z. As a reminder, we’re still testing the previous generation, and other cards will be added to the various definitions. Now that you know everything about our test configuration, it’s time to get started!
[nextpage title=”Which power supply for this RXT 4080 SUPER:”]
It’s only logical to ask what kind of power supply you’ll need to build a new configuration around this ROG STRIX RTX 4080 SUPER OC Edition graphics card. There are several ways of doing this, such as referring to NVIDIA’s recommendations. In this case, NVIDIA recommends a minimum 850-watt power supply. You’ll also find an online tool on the ASUS website that lets you calculate the power you need to power your configuration. All you need to do is specify the model of your processor and graphics card. You’ll then have a recommended power rating, as well as the option of indicating that you intend to overclock your configuration, thus increasing the power of the power supply.
We’ve calculated the power required, and this ROG STRIX RTX 4080 SUPER OC Edition combined with our Intel i9-12900K processor requires a 850-watt power supply. If you want to overclock your configuration, ASUS recommends a 1000-watt model.
How about a ROG THOR 850W Platinum II power supply? With this series, the brand continues what it started with the initial range. This new generation arrives with a very flattering design and a variety of features. First and foremost is the OLED display on the side of the casing. The latter appears to be configurable and will display various information, including the power consumed by the system. Aura lighting is also included. Otherwise, this series features three blocks with power ratings of 850W, 1000W and 1200W. Certification is also advantageous, with 80 Platinum.
From a connectivity point of view, you’ll find fully modular cable management, a logical feature for top-of-the-range models. In addition, some cables are sheathed strand by strand to enhance the aesthetics of the assembly. Last but not least, this range features a 12-pin PCIe 5.0 connector. Internally, we have quality components at our disposal, but ASUS is focusing on cooling. For this, we’re treated to imposing heatsinks and a 135 mm Axial-Tech fan with semi-passive operation.
[nextpage title=”Synthetic and application benchmarks: “]
Our first series of tests will be dedicated to synthetic benchmarks. These are often used for overclocking competitions, but are also very interesting for comparing different GPUs. We’ll be focusing on benchmarks from the 3DMark series. Our scores may sometimes appear slightly lower, but that’s because we’re testing them with a native definition of 2160p on our ROG PG27UQ screen. If we change our screen definition to 1080p for 3DMark tests, the GPU score is better.
As we said in the introduction, we’re busy re-screening all our graphics cards, and our table should be complete again for the release of the other SUPER models. In the meantime, you can find our latest chart with our graphics card panel here.
We’ll be testing the following benchmarks:
- Fire Strike (1080p)
- Fire Strike Ultra (2160p)
- Time Spy (1440p)
- Time Spy Extreme (2160p)
- 3DMark Speed Way
- 3DMark Port Royal
3DMark Fire Strike and Fire Strike Ultra :
Let’s start with 3DMark Fire Strike, one of today’s most widely used benchmarks. It consists of two graphics tests, a CPU test and a fourth test that combines GPU and CPU. Don’t forget to deactivate the demo, which makes no contribution to the final score and prolongs the benchmark’s duration (unnecessarily). The version used for these tests is, of course, the latest available.
This is our first benchmark with the ROG STRIX RTX 4080 SUPER OC Edition, and the least we can say is that it comes third behind the RTX 4090 and AMD’s RX 7900 XTX.
Under Fire Strike Ultra, the results are identical, with a 5.6% gain over KFA2’s RTX 4080 SG.
3DMark Time Spy and Time Spy Extreme:
The second test is 3DMark Time Spy. Although this one is performed in 1440p, its main feature is that it uses DirectX 12. It consists of two graphics tests and a CPU test. As with Fire Strike, don’t forget to disable the demo. These first two benchmarks are provided by UL Benchmark.
The performance obtained in Time Spy is often representative of what we’ll get in games. Here, our sample of the day scores 27227 points, neck and neck with the RX 7900 XTX. We’ll see if we get the same differences in rasterization and 2160p definition.
Under 3DMark Time Spy Extreme, we obtain a score of 13345 points, putting it ahead of AMD’s top-of-the-range model for the first time.
3DMark Speed Way:
Ulbenchmark’s latest benchmark, and it’s nice to be able to say we’re going to benchmark this Speed Way. It uses DirectX 12 and defaults to 1440p. We haven’t modified anything, so we’re using the original benchmark.
Here too, our ROG STRIX RTX 4080 SUPER OC Edition scores 7556 points, maintaining a 5.5% advantage over the RTX 4080. In fact, this is what we’d expect to find in rasterization.
3DMark Port Royal:
Here’s a benchmark we left out last year, but which you may have wanted to see again in our tests. It’s still widely used, especially in the overclocking community. So we’ve decided to add it to our tests.
There were no surprises in this latest benchmark in the 3DMark series, with a score of 18641 points and second place in our graph. Next month sees the arrival of a new benchmark, Steel Nomad, which we will of course be adding to our tests.
Blender” application test:
We’re planning to add a few new application benchmarks, starting today with Blender version 4.0. Don’t hesitate to leave us a comment to let us know which benchmarks you’d like to see in this section.
We’ve used the three tests of Blender version 4.0.0, which in the end produce virtually identical graphics. We can still measure a gain of this SUPER model over its little sister. Don’t hesitate to recommend any applications you’d like to see in our tests.
[nextpage title=”Gaming performance 2160p rasterized: “]
We’ve decided to select eight games, as they seem to us to be sufficiently representative. We opted for DirectX12 and Vulkan, with the following games:
- Borderlands 3
- Red Dead Redemption II
- Far Cry 6
- Watch Dogs: Legion
- Cyberpunk 2077
- Avatar: Frontiers of Pandora
- Call Of Duty Modern Warfare 3
- Assassin’s Creed Mirage
- Forspoken
We’ve chosen to use the built-in benchmarks for these games.
Why do you ask? Quite simply to enable you to compare your results with ours if you also own a copy of one of these games. It’s a thought-provoking approach that will enable you to compare your results with ours.
As we mentioned on page 4 of this article, we have activated the Resizable Bar in the BIOS, which is now supported by all (recent) GPUs. Finally, we’ve opted for 1440p definition, but also 2160p, as this RTX 4070 Ti SUPER should have what it takes to titillate UHD definition.
Borderlands 3:
Let’s start with Borderlands. The graphics options are set to “Brutal“. It’s worth noting that Borderlands 3 is quite greedy, and that this choice of settings has quite a strong impact on FPS. It’s a game that’s often praised in announcements of new graphics cards, and precisely in this Brutal mode.
As you can see, you’ll only see performance in 2160p definition for our various games. And it’s off to a good start, with a 6.8% gain on the RTX 4080.
Red Dead Redemption 2:
Second and by no means least, the sublime Red Dead Redemption II. The advantage of this opus is the possibility of testing the integrated Vulkan benchmark. We opt for the “ultra” graphics options.
Secondly, and by no means least, RDR2 offers the possibility of testing the integrated Vulkan benchmark. The positions in our graphics are once again identical for our ROG STRIX RTX 4080 SUPER OC Edition.
Far Cry 6:
Far Cry 6 supports DXR and FSR from AMD. You’ll also find it on the next page. For our benchmarks, we’ve opted for “ultra” graphics quality.
Even though our report on this game showed an advantage for the RX 6000 cards, our ROG STRIX RTX 4080 SUPER OC Edition once again came out perfectly, maintaining its lead over the RTX 4080 with a gain of 6.4%.
Watch Dogs Legion:
Let’s move on to Watch Dogs Legion, which will also be used for our Ray Tracing tests. For our benchmarks, we have opted for a graphics quality of “very high“. Even though this game is not very recent, it’s quite interesting, since it requires a lot of memory.
The positions remain the same, with the ROG STRIX RTX 4080 SUPER OC Edition ahead of the RTX 4080. While the RX 7900 XTX is not far behind, the RTX 4090 remains a UFO in terms of performance in our graphics.
Cyberpunk 2077:
Here’s a game we’ve been wanting to add for a while, and now we have, with an integrated benchmark. We’ll also be using this game for our Ray Tracing tests. For our benchmarks, we’ve opted for “ultra” graphics quality.
In Cyberpunk 2077, the difference isn’t really significant at all, which confirms the benefits of having a wide range of games.
Avatar: Frontiers of Pandora:
One of the three new games we’ve just included in our rasterization tests. It’s a recent game from 2023 that tends to put a strain on our graphics cards. For our benchmarks, we’ve opted for “ultra” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, as it supports FSR3.
The graph speaks for itself. Our graphics cards suffer, and only the RTX 4090 manages to break the symbolic 60 FPS barrier. Our ROG STRIX RTX 4080 SUPER OC Edition does not fare too badly, however, with an average of 50 FPS and second place on our graph.
Call Of Duty Modern Warfare 3:
We couldn’t do without adding Call Of Duty Modern Warfare 3 to our graphics card tests. For our benchmarks, we have opted for “extreme” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, since it supports frame generation.
A little surprise, since Call Of Duty Modern Warfare 3 seems to give pride of place to AMD cards. Although our ranking has changed slightly, the order of our RTX 4000s is identical to what we’ve seen so far.
Assassin’s Creed Mirage:
With a fairly recent integrated benchmark, we decided to add Assassin’s Creed Mirage to our tests.
Here, it’s the green cards that take pride of place, with second place for our ROG STRIX RTX 4080 SUPER OC Edition and a 6% gain on the RTX 4080.
Forspoken:
This is the last game we’re adding, as it will also be used on the next page, with the presence of FSR 3. It’s also a fairly recent game, and one that also puts a strain on our graphics cards.
We’re not going to change anything on this last test, with a second place for our sample of the day. Let’s see how our 9 games average out in rasterization.
Game average :
For the gaming average, the RTX 3080 Ti is still our reference card in 2160p definition. Other cards score either higher or lower, depending on their performance against this model.
So, what’s our first conclusion? First of all, overall performance is up. Here, with our ROG STRIX RTX 4080 SUPER OC Edition, which is the card that benefits from the best factory overclocking, we note an average gain of 7.5%. Of course, the gain will depend on the games used, and may therefore differ from one site to another.
Now, the difference to be observed will be with the RTX 4070 Ti SUPER, since this is the model that will survive since the RTX 4080 is no longer in production. So keep an eye out for bargains in the weeks to come. In conclusion, we’ll come back to the price, which will also have an impact on our final impressions.
[nextpage title=”Ray tracing and DLSS/FSR 2160p performance:”]
Let’s turn our attention to the eight games we’ve selected that support Ray Tracing, DLSS, AMD’s FSR and Intel’s XeSS technology. As we’ve already reminded you, while DLSS remains the property of NVIDIA, FSR and XeSS can be used with any card from AMD, Intel or even NVIDIA. We’ve chosen to remove Watch Dogs: Legion since it’s the only game that supports only one technology, DLSS.
The eight DirectX 12 games we’ll be testing with Ray Tracing, if available, as well as DLSS, FSR or XeSS are :
- Shadow of the Tomb Raider (RT – DLSS – XeSS)
- Far Cry 6 (DXR – FSR)
- Cyberpunk 2077 (RT – DLSS 3 – FSR – XeSS)
- Hitman 3 (RT – DLSS 3 – XeSS – FSR)
- Avatar: Frontiers of Pandora (DLSS – XeSS – FSR 3)
- Call Of Duty Modern Warfare 3 (DLSS 3 – XeSS – FSR)
- Assassin’s Creed Mirage (DLSS – Xess – FSR)
- Forspoken (DLSS – XeSS – FSR 3)
No change for this new series of games, as we’re sticking with 2160p definition as for rasterization. Depending on the card, we’ll use either DLSS for NVIDIA or FSR or XeSS for AMD and Intel models. If FSR is not available in a game, we’ll use XeSS on our AMD card.
DLSS 3: watch out for our results!
As you know, NVIDIA unveiled DLSS 3 with the arrival of the RTX 4000 graphics cards, and in particular with the launch of the RTX 4090 version. So why the warning? Because NVIDIA now offers DLSS 3 support on many games, but this is only supported by RTX 4000s. To put it simply, if we test a game that benefits from DLSS 3, our RTX 4060 Ti will take advantage of it, but an RTX 30xx will make do with DLSS 2, resulting in even greater discrepancies, especially thanks to frame generation. We currently have three games that support DLSS 3, and we’ll be increasing this number over the coming weeks.
But AMD has also reacted by offering its FSR 3, also combined with frame generation technology, which significantly increases the number of FPS. But now it’s time for the graphics, which will speak volumes in terms of performance.
Shadow of the Tomb Raider:
First, which we’re adding to this comparison and which supports Ray Tracing and DLSS 2.0. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and the four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for “very high” graphics quality, “ultra” Ray Tracing and “balanced” DLSS.
With Ray Tracing set to ultra, an average of 100 FPS is achieved at 2160p. The performance achieved with DLSS 2 in this game is much better than that achieved with FSR 1.
Far Cry 6:
Far Cry 6 supports DXR and AMD’s FSR, but not DLSS.
For our benchmarks, we opted for Ultra graphics quality, activated both DRX options and FSR in “balanced” mode.
In Far Cry 6, FSR is the only choice available to boost FPS after activating Ray Tracing. So all our cards can benefit, regardless of manufacturer. Our ROG STRIX RTX 4080 SUPER OC Edition takes advantage of this to go from an average of 99 to 134 FPS.
Cyberpunk 2077:
Cyberpunk 2077 features DLSS and FSR activation in its settings. Note that this was the first game to enable DLSS3 for RTX 40xx graphics cards, as well as frame generation. For our benchmarks, we opted for “ultra” graphics quality, “ultra” Ray Tracing and “balanced” DLSS/FSR.
This is one of our most demanding games, where our cards have great difficulty keeping up. Here, the average is 30.2 FPS at 2160p. The addition of the new DLSS 3 and frame generation boosts FPS numbers by a staggering 105.4 FPS.
Hitman 3:
Hitman 3 now supports DLSS, FSR and XeSS technology. Depending on the model of card tested, we opt for one of these three technologies.
For our benchmarks, we opted for “high” graphics quality, “enabled” Ray Tracing and “balanced” DLSS/Xess.
We find ourselves in a familiar situation with our ROG STRIX RTX 4080 SUPER OC Edition in second place. Hitman 3 also benefits from DLSS 3 and frame generation, so the FPS gain is very significant.
Avatar: Frontiers of Pandora:
One of the three new games we’ve just included in our rasterization tests. It’s a recent game from 2023 that tends to put a strain on our graphics cards. For our benchmarks, we’ve opted for “ultra” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, as it supports FSR 3. The idea is to balance games that benefit from DLSS 3 and FSR 3.
No Ray Tracing here, so we’ve taken the rasterization performance and activated the technologies that enable FPS gains. DLSS 2 does the job perfectly, but we can also see that AMD’s FSR 3 could start to rival DLSS 3.
Call Of Duty Modern Warfare 3:
We couldn’t do without adding Call Of Duty Modern Warfare 3 to our graphics card tests. For our benchmarks, we have opted for “extreme” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, since it supports frame generation.
As with Avatar: Frontiers of Pandora, there’s no Ray Tracing here, so we’ll be activating each manufacturer’s own technology. And in this little game, NVIDIA comes out on top with DLSS 3 combined with frame generation. With over 174 FPS, we’re perfectly at ease in 2160p. As we mentioned, DLSS 3 is now supported in Call Of Duty Modern Warfare 3.
Assassin’s Creed Mirage:
With a fairly recent integrated benchmark, we decided to add Assassin’s Creed Mirage to our tests.
Here, even if our ROG STRIX RTX 4080 SUPER OC Edition retains the advantage in rasterization and also when DLSS 2 is activated, AMD cards are not to be outdone.
Forspoken:
This is the last game we’re adding, as it will also be used on the next page, with the presence of FSR 3. It’s also a fairly recent game, and it, too, puts a strain on our graphics cards.
It’s FSR 3 and frame generation that are the most brutal here. Now, that’s nothing to worry about with our ROG STRIX RTX 4080 SUPER OC Edition, which goes from 62 to 115 FPS with DLSS.
So, what about Ray Tracing with the ROG STRIX RTX 4080 SUPER OC Edition?
In the 8 games we tested, our ROG STRIX RTX 4080 SUPER OC Edition performed perfectly. When Ray Tracing is activated, it’s no problem at all, since DLSS is always present behind it. In fact, NVIDIA is dominating the exchanges, thanks in particular to the arrival of DLSS 3 and frame generation, but AMD is fighting back. The reds also hit back with FRS 3 and their frame generation, again bringing an increase in FPS. But NVIDIA still has the upper hand, as the number of games supported is far greater on the green side. FRS 3 is doing very well, but previous revisions are struggling against DLSS 2, for example. DLSS therefore remains the most interesting technology when available.
The gains measured with the RTX 4080 are again in the same league as those we’ve seen with rasterization, with an average gain of 6 to 7%.
[nextpage title=”Temperature and power consumption: “]
Temperature :
To record temperatures, we opted for the Superposition stress test in Extreme mode. We opted for three 5-minute runs with 10-minute intervals between each test. We took advantage of this benchmark to record the graphics card’s power consumption for the table above.
To find out the Idle temperature, after completing the three stress test loops, we let the card rest for 20 minutes before taking the temperature reading. Bear in mind that most boards benefit from “0 dBa” technology, so the fans cut out below a certain temperature, often between 50 and 55°C. It therefore takes longer to dissipate heat after a period of stress testing or gaming. A card that does not benefit from this technology will be noisier than others at rest. A quick reminder: our temperature readings are taken in Open-Air. In a closed case, the cards will inevitably be warmer.
This isn’t the first time we’ve tested the cooling system on our sample of the day. Not surprisingly, temperatures are excellent and the card is perfectly silent. The combination of the radiator and the three fans provides an almost perfect cooling system.
Power consumption (entire configuration) :
We use a wattmeter to measure power consumption at the output of our power supply. Our modular power supply is a CORSAIR AX1600i. The result is the average total power consumption of our configuration. Only the graphics card changes between each reading. This makes it easy to calculate the difference between each graphics card.
But the good news is that we should (finally) be properly equipped to isolate power consumption solely from the graphics card, as we have pre-ordered the BENCHLAB from Elmorlabs.
Power consumption is unsurprisingly a little higher than that of the RTX 4080, rising from 392 to 415 watts for our complete configuration.
[nextpage title=”The last word:”]
Pricing?
Let’s start straight away with the price, which is often the most complicated aspect of partner boards compared with NVIDIA’s Founders Edition. Here, as a reminder, the Founders Edition has an MSRP price defined by NVIDIA of 1109 euros ($999). This is excellent news, since it offers a performance boost at a price lower than that of the RTX 4080 at the time of its launch, i.e. 1,469 euros! As the RTX 4080 was not as successful as NVIDIA had hoped, this SUPER model benefits from a much lower price.
The price of our model of the day, the ROG STRIX RTX 4080 SUPER OC Edition, is likely to sting, since it’s the top-of-the-range model in the ROG STRIX series, and also benefits from significant factory overclocking. The current price of the ROG STRIX RTX 4080 OC Edition model is 1,529 euros in Germany. It’s expensive, probably too expensive, but ASUS knows that this is not the model that will sell the most. Now we know that there is a target audience for this model. Last but not least, don’t forget that production of the RTX 4080 has come to a halt and, fingers crossed, there will be some bargains to be had in the days to come.
Performance?
As you can see from our various tests, our ROG STRIX RTX 4080 SUPER OC Edition does rather well, showing a significant difference in performance compared with the RTX 4080, with gains ranging from 6 to 7% thanks to its factory overclocking. As we said above, the lower price means a much more attractive price/performance ratio for this model, provided that the stores go in the same direction.
The card?
As we hinted at the beginning of this article, the “ROG STRIX” is a top-of-the-range model on which ROG has put a lot of work. Although it was often compared to a brick when it was launched, we find the design and quality of materials chosen on this model to be excellent. The cooling system’s performance is the best of the four models tested to date. Fans of the “ROG STRIX” series will find full satisfaction with this model, provided they can afford it. A white version should also be available for launch.
ROG STRIX RTX 4080 SUPER OC Edition
Once again, we find ourselves in an awkward position when it comes to the ROG STRIX RTX 4080 SUPER OC Edition. On the one hand, the chip not only outperforms the RTX 4080, but also boasts a much more attractive MSRP than when the RTX 4080 was launched. Now, we’re well aware that this ROG will be sold well above MSRP, and that it’s not for everyone. Of course, you’ll need to have the budget, but in return you’ll benefit from an excellent card, featuring factory overclocking and a high-performance cooling system. If you’re looking for one of the best-performing RTX 4080 SUPER out of the box, this is the model for you. Thanks to ASUS France for providing this sample of the ROG STRIX RTX 4080 SUPER OC Edition.










































