Intel CPU unstability even affects servers!

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Despite the bios updates deployed for Intel CPUs, stability problems persist. Indeed, 13th and 14th generation CPUs (particularly the 13900K and 14900K) are the cause of crashes, blue screens and other joys. However, Intel’s new bios, while improving the situation, don’t totally remedy it. Next, we learn that these problems also affect the server world!

The server world also affected by Intel CPU instabilities!

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Clearly, this problem of crashes of all kinds is not linked to motherboards. Indeed, some people in the server business are also experiencing similar problems. However, these servers are still linked to video games, as they are hosting companies. However, their configurations are geared towards stability, with motherboards that are much more conservative in their parameters than models dedicated to gamers or overclocking.

Initially, over-aggressive settings on power consumption limits were singled out for criticism. To maximize performance, PL1 and PL2 were set to their maximum default value: 4096W. The aim was to blow up all the limits imposed by Intel in order to see the processor run at its maximum frequency in perpetuity. Then the blues got in on the act and imposed the ” Baseline ” profile as the default, applying the values recommended by Intel.

In the meantime, whether you’re a pro or not, this concern is very real and problematic. On the one hand, for Intel, as more and more customers migrate to stable AMD solutions. And for game developers and gamers alike. Indeed, Overclock3D points out that when servers crash regularly, the average gamer doesn’t ask what’s causing the problem – for him, it’s the game that’s “coded with c*l”. The same is true if these crashes to desktop occur on his own Core i9 13900K/14900K-equipped machine.

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What’s more, the financial consequences are far-reaching, as we learn that a game dev could well lose $100,000 because of this problem.