The Lord of the Rings: Gollum to be launched with DLSS 3

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Today, NVIDIA announced that The Lord of the Rings: Gollum will launch on May 25 with support for DLSS 3 and many other NVIDIA technologies. Two other DLSS 2 titles are also available now: Firmament and Togges.

The definitive Lord of the Rings: Gollum experience

Based on the books of J. R. R. Tolkien, The Lord of the Rings: Gollum is a stealth adventure game from Daedalic Entertainment, the creators of Deponia.
Available May 25, The Lord of the Rings: Gollum will launch with support for DLSS 3, NVIDIA DLAA, NVIDIA Reflex, and raytracing shadows and reflections.

Multiplying Performance with DLSS 3

In The Lord of the Rings: Gollum, GeForce RTX 40 series gamers can multiply performance with DLSS 3. In 4K, the GeForce RTX 4090’s performance increases by a factor of 3.5, allowing it to reach 169 frames per second with all settings at maximum and all ray tracing options enabled. The GeForce RTX 4080 can reach 123 FPS, a 3.8x increase; the GeForce RTX 4070 Ti sees a 3.9x boost, for 100 FPS gameplay; the GeForce RTX 4070 receives a 3.8x boost, giving it a 79 FPS result in our benchmark.

On laptops with GeForce RTX 40, DLSS 3 improves performance by an average of 2.5x at 2560×1440 with maximum settings and ray tracing enabled. At 1080p, DLSS 3 enables all RTX 40 series notebook GPUs to run at over 90 FPS, with the flagship GeForce RTX 4090 notebook GPU running at over 200 FPS!