Ray tracing and DLSS/FSR performance:
Let’s now deal with the seven games we have selected that support Ray Tracing as well as DLSS and for some of them AMD’s FSR as well as Intel’s new XeSS technology that is supported by Shadow Tomb Raider and Hitman 3. As we have already reminded you, while DLSS remains the property of NVIDIA, FSR and XeSS can be used with all cards from AMD, Intel and even NVIDIA.
The seven DirectX 12 games we will be testing with Ray Tracing and DLSS, FSR or XeSS are :
- Shadow of the Tomb Raider (DLSS)
- Watch Dogs: Legion (DLSS)
- Metro Exodus PC Enhanced Edition (DLSS)
- Far Cry 6 (DLSS – FSR)
- Cyberpunk 2077 (DLSS 3 – FSR)
- Hitman 3 (DLSS 3 – XeSS)
- Forza Horizon 5 (DLSS 3)
No change for this new series of games as we stay in 1080p definition. Depending on the card, we will use DLSS for NVIDIA and either FSR or XeSS for AMD models. If FSR is not available in a game, then we will use XeSS on our AMD card.
DLSS 3: watch out for our results!
As you know, NVIDIA unveiled DLSS 3 when the RTX 4000 graphics cards were introduced, and in particular for the launch of the RTX 4090 version. So why the warning? Because NVIDIA now offers DLSS3 support on many games but it is only supported on the RTX 4000. To put it simply, if we test a game that benefits from DLSS 3, our RTX 4060 Ti will benefit from it but an RTX 30xx will make do with DLSS 2, resulting in even bigger gaps.
We currently have three games that support DLSS 3 and will be increasing this number in the coming weeks. It has taken us a long time to upgrade all our graphics to 1080p and 1440p. You can find the list of supported games by following this link.
Shadow of the Tomb Raider:
First which we are adding to this comparison and which supports Ray Tracing and DLSS 2.0. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and the four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for ” very high ” graphics quality, ” ultra ” Ray Tracing and ” balanced ” DLSS.
With Ray Tracing activated in ultra, an average of 128 FPS is already achieved. With DLSS 2.3, our average is 163 FPS, which means that it’s no problem to enjoy 1080p with Ray Tracing enabled. In this first game, our RTX 4060 Ti managed to outperform the RTX 3070 FE!
Shadow Of The Tomb Raider has XeSS implemented, which allows AMD cards to benefit from this technology. You can still judge the difference in performance between the two technologies.
Watch Dogs Legion:
Second game, Watch Dogs Legion supports Ray Tracing and DLSS 2.0. It is one of the most demanding games of the moment. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for very high graphics quality, ‘ high ‘ Ray Tracing and ‘ balanced ‘ DLSS.
The Ray Tracing in Watch Dogs Legion is starting to take its toll on the cards, but our sample of the day is doing quite well, averaging 76 FPS. Enabling DLSS 2 will boost the FPS to an average of 97 frames per second. Once again, our sample of the day is on par with the RTX 3070 FE!
Metro Exodus PC Enhanced Edition:
Third game and supports DLSS 2.0. Three levels of Ray Tracing are offered in the game and four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for ultra graphics quality, ” ultra ” Ray Tracing and DLSS in ” balanced ” mode.
We continue with the demanding games and it is only our RTX 4060 Ti that again takes the lead over the RTX 3070 with an average of 73 FPS. The DLSS in “balanced” mode allows a gain of almost 51%.
Far Cry 6:
Far Cry 6 supports DXR as well as the FSR proposed by AMD but not DLSS.
For our benchmarks, we opted for Ultra graphics quality, we enabled both DRX options as well as FSR in ” balanced ” mode.
In Far Cry 6, FSR is the only choice available to boost FPS after enabling Ray Tracing. All our cards can benefit from this, regardless of the manufacturer. Nothing really changes in the hierarchy with the RTX 4060 Ti still on par with the RTX 3070.
New game we added that offers in its settings the activation of DLSS but also FSR. Note that this is the first game to enable DLSS3 for RTX 40xx graphics cards.
For our benchmarks, we opted for “high” graphics quality, “medium” Ray Tracing and ” balanced ” DLSS/FSR.
This is the most demanding game where our cards have a hard time keeping up. Here, an average of 57 FPS is obtained. The DLSS 3, which we mentioned at the beginning of the page, offers a very significant gain as you can see on our graph. The gain brought by DLSS2 to the RTX 3070 is 67% while with DLSS3, our RTX 460 Ti benefits from a 154% gain!
Hitman 3 now supports DLSS, FSR and XeSS technology. Depending on the card model under test, we choose one of these three technologies.
For our benchmarks, we opted for “high” graphics quality, ” enabled ” Ray Tracing and ” balanced ” DLSS/XeSS.
We found a situation that is already common with our RTX 4060 Ti at the level of the RTX 3070. Although we support DLSS 3, we could not judge a more important gap with the use of our RTX 4060 Ti since the DLSS3 option remains greyed out whereas our game is perfectly up to date. We will try to understand where the problem comes from.
Forza Horizon 5:
The latest game to be added to our panel as it is now DLSS 3 compatible. For our benchmarks, we opted for ” extreme ” graphics quality, ” extreme ” Ray Tracing and ” balanced ” DLSS/Xess.
This new game, which also supports DLSS 3, shows its potential. With Ray Tracing enabled, our RTX 4060 Ti is in second place, but with DLSS 3 enabled, the clear advantage goes to our sample of the day with a 24% gain compared to 6.7% for the RTX 3070.
So Ray Tracing with the RTX 4060 Ti:
In our seven games tested, our RTX 4060 Ti had no problems and apart from Cyberpunk 2077, the average was always above 60 FPS. The good news is that when we use Ray Tracing, the RTX 4060 Ti often performs as well as the RTX 3070. We were also able to judge the undeniable value of DLSS3. When the hardware launches have calmed down a bit, we’ll come back to the DLSS3 in detail with comparative videos and photos.