Review: ASUS Dual RTX 4070 SUPER

We’re back today with a test of a new graphics card from ASUS, the Dual RTX 4070 SUPER. Why this particular model? While we were convinced by the performance of the SUPER version of the RTX 4070, we had a little more difficulty with the partner cards, whose prices could prove to be very or even too high.

This new card, even if it’s more accurate to speak of a “refresh”, will take its place in our test table in 1440p definition. NVIDIA will also be keeping the RTX 4070 model even with the arrival of this RTX 4070 SUPER, but it’s the RTX 4070 Ti that will see its production stopped.

Thanks to ASUS for the loan of this Dual RTX 4070 SUPER.

[nextpage title=”The ASUS Dual RTX 4070 SUPER OC Edition:”]

Architecture:

As a reminder, the “Dual” series cards are what ASUS calls “entry-level” models, often available in both standard and OC versions. The difference in frequencies between the two models is quite small, so you can opt for the standard version, which will save you a few euros. The advantage of this series is that its price is often very close to the MSRP set by NVIDIA. It’s also a board with a compact footprint that will suit a wide range of configurations.

This RTX 4070 features 7168 CUDA cores, 20% more than the RTX 4070, and a TSMC 4nm manufacturing process with a TGP of 220 watts. In terms of memory, it features 12 GB of 192-bit GDDR6X memory, which translates into a bandwidth of 504 GB/s.

The Dual RTX 4070 SUPER bundle:

So what’s in the box? As you can see from the photos below, the box containing our copy of the ASUS Dual RTX 4070 SUPER follows the usual ASUS color code. The model number can be found in the bottom right-hand corner of the box on a green background, as required by NVIDIA.

On the rear, ASUS highlights the PCB design, cooling system, fan design and GPU Tweak III overclocking software. The opening is on the side, where we find our graphics card perfectly protected by cardboard boxes and wrapped in transparent plastic. The bundle also includes a quick installation guide and a collector’s card for the model. This is a ” custom ” card, i.e. with a PCB and cooling system specific to NVIDIA’s partner brand, in this case ASUS.

The bundle includes a 16-pin (12 4) to two 8-pin 150 w adapters (300 w total). This adapter is necessary for those who don’t have a power supply with a 12VHPWR port or the adapter specific to their power supply. Please note that NVIDIA is the sole supplier of the adapter, and therefore provides it to its partners.

Cooling :

As the name suggests, the cooling system features two 100 mm Axial-tech fans. Axial fans feature a smaller hub, larger blades and a ring to improve downward air pressure.

The design of this Dual model is visually very pleasing, going straight to the essentials with a black and grey plastic fairing. But this model is quite sexy, with a transparent plastic top and the engraving of the word “Dual”. Frankly, it’s simple and effective, just the way we like it. It also features a backplate covering the rear of the PCB to stiffen it and provide a perfect finish.

These fans have 11 blades and are joined together at the tips. They remain at rest when the board is not in use, and vice versa. They become active again when the temperature requires it. As you can see, hot air escapes through the top edge of the board, through the bracket and through the back of the radiator, which is slightly longer than the PCG. The board measures 267 x 134 x 51 mm and will occupy 2.5 slots . The black plastic casing encloses the PCB, and this model also features a dual BIOS: Pmode (performance) and Qmode (quiet).

Connectors:

To power the board, we use the 16-pin mini-connector (12 4). As mentioned above, NVIDIA’s bundle includes an adapter to connect two 8-pin connectors for those who don’t have a compatible power supply.

Finally, the card’s video outputs include three DisplayPort 1.4 and one HDMI 2.1 port. Pricing: 689 euros from Alternate.

[nextpage title=”Technical specifications:”]

In terms of frequency, the base frequency is announced at 1980 MHz, while the Boost peaks at 2475 MHz. This is a non-overclocked model, so the Boost frequency should be identical to that of the Founders Edition. This is indeed the case, as the NVIDIA model also boasts a frequency of 2475 MHz. The 12 GB of G-DDR6X memory run at 1313 MHz (504 GB/s) on a 192-bit bus. Since this is NVIDIA’s reference board, the frequencies are also reference frequencies. This means we can compare them with our partners’ cards to see if they benefit from factory overclocking.

Let’s go to GPU-Z to check that the information read is correct. The GPU frequency is 1980 MHz, and the Boost frequency is 2475 MHz. Don’t forget that the latter will be higher in benchmarks, depending on the quality of your chip and determined by GPU Boost 4.0. Memory has a frequency of 1313 MHz.

Let’s get down to our various tests with this ASUS Dual RTX 4070 SUPER.

[nextpage title=”Test configuration: “]

As we said in the introduction, we’re busy (again) updating all our graphics using the latest drivers from NVIDIA, AMD and, of course, INTEL. We’ve also taken the opportunity to slightly modify our test configuration and add new games to our protocol. So here we go again, with a new series of tests and graphics on this slightly modified configuration:

  • Motherboard: ROG Maximus Z690 APEX
  • Processor: Intel Alder Lake i9-12900K
  • Memory : 32 GB Corsair Vengeance 7200 CL38 DDR5
  • Graphics card: ASUS Dual RTX 4070 SUPER
  • Cooling system: ROG Ryujin II 360
  • SSD: Western Digital Black SN750 2 TB radiator EKWB
  • Power supply: Corsair AX1600i adapter 12VHPWR 600W
  • Operating system: Windows 11 64-bit (23H2)

For this test, we used a high-end configuration featuring an i9-12900K processor and DDR5. The use of a 144 Hz 4K display is also a sine qua non. For our tests, we’re using the ROG PG27UQ.

Our test protocol :

All cards are tested at stock frequencies and without any optimization. For the various benchmarks, whether synthetics or games, we’ll opt for 1080p, 1440p and 2160p resolutions, depending on the card’s performance. Here, with this model, we’ll be using 1440p definitions for rasterization and ray tracing , as we feel this is the most appropriate.

Some cards may straddle the line between two definitions. That’s why we’ve also added the Intel A770 ARC 16GB and the NVIDIA RTX 4060 Ti 8GB/16 GB to the 1440p definition, even if this will remain very complicated for the Intel model. Our current reference card in definition is the NVIDIA RTX 3070 Ti 12GB. For a long time, we hesitated to choose a card with more memory, but in the end, the RTX 3070 Ti 12GB still delivers 1440p definition without difficulty.

As you can see, we’re now running Windows 11 and have activated the “ReSize BAR” in the BIOS, which can be seen in GPU-Z. As a reminder, our tests are still underway on the previous generation, and other cards will be added to the various definitions. Now that you know everything about our test configuration, it’s time to get started!

[nextpage title=”Synthetic and application benchmarks: “]

Our first series of tests will be dedicated to synthetic benchmarks. These are often used for overclocking competitions, but are also very interesting for comparing different GPUs. We’ll be focusing on benchmarks from the 3DMark series. Our scores may sometimes appear slightly lower, but that’s because we’re testing them with a native definition of 2160p on our ROG PG27UQ screen. If we change our screen definition to 1080p for the 3DMark tests, the GPU score is better.

As we said in the introduction, we’re busy re-screening all our graphics cards, and our table should be complete again for the release of the other SUPER models. In the meantime, you can find our latest chart with our graphics card panel here.

We’ll be testing the following benchmarks:

  • Fire Strike (1080p)
  • Fire Strike Ultra (2160p)
  • Time Spy (1440p)
  • Time Spy Extreme (2160p)
  • 3DMark Speed Way
  • 3DMark Port Royal

3DMark Fire Strike and Fire Strike Ultra :

Let’s start with 3DMark Fire Strike, one of today’s most widely used benchmarks. It consists of two graphics tests, a CPU test and a fourth test that combines GPU and CPU. Don’t forget to deactivate the demo, which makes no contribution to the final score and prolongs the benchmark’s duration (unnecessarily). The version used for these tests is, of course, the latest available.

Our first benchmark with this ASUS Dual RTX 4070 SUPER, and the least we can say is that it’s right where we expected it to be, behind the RTX 4070 Ti and ahead of the RTX 4070. We can already see that it’s much closer to the “Ti” model, with a score of 40528 points.

Under Fire Strike Ultra, the results are identical, but let’s not forget that the Fire Strike series of benchmarks is well in favor of AMD cards.

3DMark Time Spy and Time Spy Extreme:

The second test is 3DMark Time Spy. Although this one is performed in 1440p, its main feature is that it uses DirectX 12. It consists of two graphics tests and a CPU test. As with Fire Strike, don’t forget to disable the demo. These first two benchmarks are provided by UL Benchmark.

The performance obtained in Time Spy is often representative of what we’ll get in games. Here, our sample of the day scores 20835 points, still ahead of the RTX 4070. This represents a gain of 2846 points, or an increase of 15.8%. We’ll see if we get the same differences in rasterization and 1440p definition.

Under 3DMark Time Spy Extreme, we achieved a good score of 9831 points, representing a 15.4% performance gain over NVIDIA’s RTX 4070. On the other hand, it lags behind the RTX 4070 Ti by 910 points.

3DMark Speed Way :

Ulbenchmark’s latest benchmark, and it’s nice to be able to say we’re going to benchmark this Speed Way. It uses DirectX 12 and defaults to 1440p. We haven’t modified anything, so we’re using the original benchmark.

Here, too, our AASUS Dual RTX 4070 SUPER scores 5199 points and is still in second place. In this benchmark, NVIDIA cards fare best.

3DMark Port Royal :

Here’s a benchmark we left out last year, but which you may have wanted to see again in our tests. It’s still widely used, especially in the overclocking community. So we’ve decided to add it to our tests.

No surprises in this latest benchmark in the 3DMark series, with a score of 13059 points. Next month sees the arrival of a new benchmark, Steel Nomad, which we will of course be adding to our tests.

Blender” application test:

We’re planning to add a few new application benchmarks, starting today with Blender version 4.0. Don’t hesitate to leave us a comment to let us know which benchmarks you’d like to see in this section.

We’ve used the three tests of Blender version 4.0.0, which in the end produce virtually identical graphics. The performance of our RTX 4070 SUPER is almost identical to that of the RTX 4070 Ti, and far superior to that of the RTX 4070. Don’t hesitate to recommend any application tests you’d like to see included in our tests.

[nextpage title=”Gaming performance 1440p rasterized: “]

We’ve decided to select eight games, as they seem to us to be sufficiently representative. We opted for DirectX12 and Vulkan, with the following games:

  • Borderlands 3
  • Red Dead Redemption II
  • Far Cry 6
  • Watch Dogs: Legion
  • Cyberpunk 2077
  • Avatar: Frontiers of Pandora
  • Call Of Duty Modern Warfare 3
  • Assassin’s Creed Mirage
  • Forspoken

We’ve chosen to use the built-in benchmarks for these games.
Why do you ask? Quite simply to enable you to compare your results with ours if you also own a copy of one of these games. It’s a thought-provoking approach that will enable you to compare your results with ours.

As we mentioned on page 4 of this article, we have activated the Resizable Bar in the BIOS, which is now supported by all (recent) GPUs. Finally, we’ve opted for 1440p resolution only, which is what you’d expect from this ASUS Dual RTX 4070 SUPER.

Borderlands 3:

Let’s start with Borderlands. The graphics options are set to “Brutal“. It’s worth noting that Borderlands 3 is quite greedy, and that this choice of settings has quite a strong impact on FPS. It’s a game that’s often praised in announcements of new graphics cards, and precisely in this Brutal mode.

Performance here is excellent, with our ASUS Dual RTX 4070 SUPER exceeding 120 FPS at 1440p. In fact, it just manages to edge out AMD’s RX 7800 XT.

Red Dead Redemption 2:

Second and by no means least, the sublime Red Dead Redemption II. The advantage of this opus is the possibility of testing the integrated Vulkan benchmark. We opt for the “ultra” graphics options.

Secondly, and by no means least, RDR2 offers the possibility of testing the integrated Vulkan benchmark. Performance is once again identical to what we’ve already encountered, with our RTX 4070 SUPER neck-and-neck with the RX 7800 XT. As for the RTX 4070, it lags behind by almost 12%.

Far Cry 6:

Far Cry 6 supports DXR and FSR from AMD. You’ll also find it on the next page. For our benchmarks, we opted for “ultra” graphics quality.

Even though our report on this game showed an advantage for the RX 6000 cards, our RTX 4070 SUPER once again performed perfectly, just a few FPS behind the RTX 4070 Ti SUPER version.

Watch Dogs Legion:

Let’s move on to Watch Dogs Legion, which will also be used for our Ray Tracing tests. For our benchmarks, we have opted for a graphics quality of “very high“. Even though this game is not very recent, it’s quite interesting, since it requires a lot of memory.

The situation remains the same, with a second-place finish as our sample of the day is placed between the RTX 4070 Ti and the RX 7800 XT. Even though we’re still in the early stages of our tests, this trend seems to be confirmed.

Cyberpunk 2077:

Here’s a game we’ve been wanting to add for a while, and now we have, with an integrated benchmark. We’ll also be using this game for our Ray Tracing tests. For our benchmarks, we’ve opted for “ultra” graphics quality.

At 1440p, we obtained an average of 90.4 FPS, which means we still have room to push a few graphics options if we want to be even more greedy, bearing in mind that DLSS 3 and frame generation await us on the next page.

Avatar: Frontiers of Pandora:

One of the three new games we’ve just included in our rasterization tests. It’s a recent game from 2023 that tends to put a strain on our graphics cards. For our benchmarks, we’ve opted for “ultra” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, as it supports FSR3.

The graphics speak for themselves. Our graphics cards are suffering, and few of them manage to pass the symbolic 60 FPS mark. In fact, there are only two, including our ASUS Dual RTX 4070 SUPER.

Call Of Duty Modern Warfare 3:

We couldn’t do without adding Call Of Duty Modern Warfare 3 to our graphics card tests. For our benchmarks, we have opted for “extreme” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, since it supports frame generation.

A little surprise, since Call Of Duty Modern Warfare 3 seems to give pride of place to AMD cards. Although our ranking has changed slightly, the order of our RTX 4000s is identical to what we’ve seen so far.

Assassin’s Creed Mirage:

With a fairly recent integrated benchmark, we decided to add Assassin’s Creed Mirage to our tests.

The findings remain the same, although here our RTX 4070 SUPER outdistanced the RX 7800 XT more significantly.

Forspoken:

This is the last game we’re adding, as it will also be used on the next page, with the presence of FSR 3. It’s also a fairly recent game, and one that also puts a strain on our graphics cards.

We’re not going to change anything on this last test, with our RTX 4070 SUPER nearly 15% ahead of the 4070 and 9% behind the RTX 4070 Ti. Let’s see how our 9 games average out in rasterization.

Game average :

For the gaming average, the RTX 3070 Ti is still our reference card in 1440p definition. Other cards score either higher or lower, depending on their performance against this model.

These are excellent results for the ASUS Dual RTX 4070 SUPER, which is right where we expected it to be in 1440p definition in rasterization, i.e. without enabling ray tracing or DLSS/FSR in our games. This is what we’ll be assessing on the next page. If we weigh up the prices at this point in the article, the reference RTX 4070 SUPER will be sold at 659 euros, which represents an excellent choice, even if the reference RX 7800 XT is priced at 555 euros. Our ASUS Dual RTX 4070 SUPER is available from Alternate for 689 euros. It will be interesting to see how each of these cards performs with the technologies offered by NVIDIA and AMD.

[nextpage title=”Ray tracing and DLSS/FSR 1440p performance:”]

Let’s take a look at the eight games we’ve selected that support ray tracing, DLSS, AMD’s FSR and Intel’s XeSS technology. As we’ve already reminded you, while DLSS remains the property of NVIDIA, FSR and XeSS can be used with any card from AMD, Intel or even NVIDIA. We’ve chosen to remove Watch Dogs: Legion as it’s the only game that supports only one technology, DLSS.

The eight DirectX 12 games we’ll be testing with ray tracing, if available, as well as DLSS, FSR or XeSS are :

  • Shadow of the Tomb Raider (RT – DLSS – XeSS)
  • Far Cry 6 (DXR – FSR)
  • Cyberpunk 2077 (RT – DLSS 3 – FSR – XeSS)
  • Hitman 3 (RT – DLSS 3 – XeSS – FSR)
  • Avatar: Frontiers of Pandora (DLSS – XeSS – FSR 3)
  • Call Of Duty Modern Warfare 3 (DLSS 3 – XeSS – FSR)
  • Assassin’s Creed Mirage (DLSS – Xess – FSR)
  • Forspoken (DLSS – XeSS – FSR 3)

No change for this new series of games, as we’re staying with 1440p definition. Depending on the card, we’ll be using either DLSS for NVIDIA or FSR or XeSS for AMD and Intel models. If FSR is not available in a game, then we’ll give our AMD card the benefit of XeSS technology.

DLSS 3: watch out for our results!

As you know, NVIDIA unveiled DLSS 3 with the arrival of the RTX 4000 graphics cards, and in particular with the launch of the RTX 4090 version. So why the warning? Because NVIDIA now offers DLSS 3 support on many games, but this is only supported by RTX 4000s. To put it simply, if we test a game that benefits from DLSS 3, our RTX 4060 Ti will take advantage of it, but an RTX 30xx will make do with DLSS 2, resulting in even greater discrepancies, especially thanks to frame generation. We currently have three games that support DLSS 3, and we’ll be increasing this number over the coming weeks.

But AMD has also reacted by offering its FSR 3, also combined with frame generation technology, which significantly increases the number of FPS. But now it’s time for the graphics, which will speak volumes in terms of performance.

Shadow of the Tomb Raider:

First, which we’re adding to this comparison and which supports Ray Tracing and DLSS 2.0. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and the four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for “very high” graphics quality, “ultra” Ray Tracing and “balanced” DLSS.

With Ray Tracing set to ultra, an average of 139 FPS is achieved. The performance achieved with DLSS 2 in this game is much better than that achieved with FSR 1.

Far Cry 6:

Far Cry 6 supports DXR and AMD’s FSR, but not DLSS.
For our benchmarks, we opted for Ultra graphics quality, activated both DRX options and FSR in “balanced” mode.

In Far Cry 6, FSR is the only choice available to boost FPS after activating Ray Tracing. All our cards can benefit from it, regardless of manufacturer. Our RTX 4070 SUPER benefits slightly, but in the end it’s the lower-ranked cards that benefit from this FPS boost.

Cyberpunk 2077:

Cyberpunk 2077 features DLSS and FSR activation in its settings. Note that this was the first game to enable DLSS3 for RTX 40xx graphics cards, as well as frame generation. For our benchmarks, we opted for “ultra” graphics quality, “ultra” Ray Tracing and “balanced” DLSS/FSR.

This is one of our most demanding games, where our cards have great difficulty keeping up. Here, an average of 44.8 FPS is achieved. While the RTX 4070 SUPER fares better with ray tracing, the addition of the new DLSS 3 and frame generation boosts FPS numbers by an astonishing amount.

Hitman 3:

Hitman 3 now supports DLSS, FSR and XeSS technology. Depending on the model of card tested, we opt for one of these three technologies.
For our benchmarks, we opted for “high” graphics quality, “enabled” Ray Tracing and “balanced” DLSS/Xess.

We find ourselves in a familiar situation with our RTX 4070 SUPER in second place. Hitman 3, which also benefits from DLSS 3 and frame generation, achieves an FPS gain of almost 134%.

Avatar: Frontiers of Pandora:

One of the three new games we’ve just included in our rasterization tests. It’s a recent game from 2023 that tends to put a strain on our graphics cards. For our benchmarks, we’ve opted for “ultra” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, as it supports FSR 3. The idea is to balance games that benefit from DLSS 3 and FSR 3.

There’s no ray tracing here, so we’ve gone back to rasterization performance and activated the technologies that enable FPS gains. DLSS 2 does the job perfectly, but we can also see that AMD’s FSR 3 could start to rival DLSS 3.

Call Of Duty Modern Warfare 3:

We couldn’t do without adding Call Of Duty Modern Warfare 3 to our graphics card tests. For our benchmarks, we have opted for “extreme” graphics quality. This game will also feature in our DLSS/FSR/Xess tests, since it supports frame generation.

As with Avatar: Frontiers of Pandora, there’s no ray tracing here, so we’ll activate each manufacturer’s own technology. And in this little game, NVIDIA comes out on top with DLSS 3 combined with frame generation. With over 200 FPS, we’re perfectly at ease.

Assassin’s Creed Mirage:

With a fairly recent integrated benchmark, we decided to add Assassin’s Creed Mirage to our tests.

Here, even if our RTX 4070 SUPER retains the advantage in rasterization and also when DLSS 2 is activated, AMD cards are not to be outdone.

Forspoken:

This is the last game we’re adding, as it will also be used on the next page, with the presence of FSR 3. It’s also a fairly recent game, and one that also plays havoc with our graphics cards.

It’s FSR 3 and frame generation that are the most brutal here. Now, that’s nothing to disturb our RTX 4070 SUPER, which goes from 79 to 120 FPS with DLSS.

So, what about ray tracing with the ASUS Dual RTX 4070 SUPER?

In the 8 games we tested, our ASUS Dual RTX 4070 SUPER performed perfectly. When ray tracing is enabled, it doesn’t have to worry about a thing, since DLSS is always present behind it. In fact, NVIDIA dominated the exchanges, thanks in particular to the arrival of DLSS 3 and frame generation, but now AMD is fighting back. The reds also came out in force with FRS 3 and frame generation, which also brought an increase in FPS. But it’s NVIDIA that still has the upper hand, as the number of games supported is far greater on the green side. FRS 3 is doing very well, but previous revisions are struggling against DLSS 2, for example. DLSS therefore remains the most interesting technology when available.

[nextpage title=”Temperature and consumption: “]

Temperatures :

To record temperatures, we opted for the Superposition stress test in Extreme mode. We opted for three 5-minute runs with 10-minute intervals between each test. We took advantage of this benchmark to record the graphics card’s power consumption for the table above.

To find out the Idle temperature, after completing the three stress test loops, we let the card rest for 20 minutes before taking the temperature reading. Bear in mind that most boards benefit from “0 dBa” technology, so the fans cut out below a certain temperature, often between 50 and 55°C. It therefore takes longer to dissipate heat after a period of stress testing or gaming. A card that does not benefit from this technology will be noisier than others at rest. A quick reminder: our temperature readings are taken in Open-Air. In a closed case, the cards will inevitably be warmer.

Not surprisingly, temperatures are higher than on the RX 7800 XT, but the heat sink on our sample of the day is thinner and has only two fans. The card is perfectly silent and temperatures remain perfectly contained.

Power consumption (entire configuration) :

We use a wattmeter to measure power consumption at the output of our power supply. Our modular power supply is a CORSAIR AX1600i. The result is the average total power consumption of our configuration. Only the graphics card changes between each reading. This makes it easy to calculate the difference between each graphics card.

But the good news is that we should (finally) be properly equipped to isolate power consumption solely from the graphics card, as we have pre-ordered the BENCHLAB from Elmorlabs.

Power consumption is unsurprisingly higher than that of the RTX 4070, rising from 284 to 328 watts for our complete configuration. Based on a similar architecture, this 15.4% increase in power consumption almost matches the performance increase we noted.

[nextpage title=”The final word:”]

Pricing?

Let’s get straight to the point, since we’ve been looking for the best deal on this ASUS model. As a reminder, NVIDIA sells its Founders Edition models at the MSRP price of €659, and we found our copy of the day for €689 at Alternate. This is an excellent price, offering a nice alternative to NVIDIA’s Founders Edition model. A very good point for this ASUS Dual RTX 4070 SUPER.

Performance?

Rasterization to 1440p definition gives our RTX 4070 SUPER a narrow lead over the RX 7800 XT. This means it can take back the crown of the best-performing card in QHD. Compared with the Founders Edition model we tested, the difference in performance is insignificant, since we’re using identical frequencies to the Founders Edition.

What about the price difference between an RTX 4070 SUPER and an RX 7800 XT on a similar model? ASUS doesn’t offer a “Dual” version of the RX 7800 XT, so you’ll have to go for the “TUF” model sold at €628. That’s a difference of around sixty euros. Even if the 7800 XT model convinced us, we have to admit that current NVIDIA technologies tip the balance in favor of the ASUS Dual RTX 4070 SUPER.

The card?

As we implied in our presentation of the card, we’ve fallen under the spell of this new “Dual” version. Despite its plastic casing, the visual effect is very flattering, and the transparent part at the top of the card is a real eye-catcher. To top it all off, the card’s compact dimensions make it ideal for use in small cases.

ASUS Dual RTX 4070 SUPER :

médaille award OMF or goldWhile we’ve had quite a few problems deciding on high-priced custom cards, it’s much easier here with the ASUS Dual RTX 4070 SUPER, which is very slightly more expensive than NVIDIA’s Founders Edition model. On the one hand, the card performs well and features an efficient cooling system. In fact, we’re not far from believing that this could be the sexiest of the two-fan custom versions. Many thanks to ASUS France for making this copy of the ASUS Dual RTX 4070 SUPER available.

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