Temperature, power consumption and nuisance:
Let’s now take a look at the four games we have selected that support Ray Tracing and DLSS. We will be able to judge the impact of these two technologies on FPS. As you can see, some games support first generation DLSS and others support 2.0. We have also added Far Cry 6 which supports DirectX Ray Tracing and AMD’s SFR but is still compatible with NVIDIA graphics cards. The four DirectX 12 games we will be testing with Ray Tracing or DirectX Ray Tracing and DLSS or SFR are :
- Shadow of the Tomb Raider
- Watch Dogs: Legion
- Metro Exodus PC Enhanced Edition
- Far Cry 6
Shadow of the Tomb Raider:
The first one we’re adding to this comparison that supports Ray Tracing and DLSS 1.0. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and only one level of DLSS. For our benchmarks, we opted for “Ultra” graphics quality, “Ultra” Ray Tracing and DLSS enabled.
Even if the score is still improving, in 2160p, the 60 FPS bar is still not reached, you will have to be less greedy with the RT or do without at this resolution. We will come back very soon to the performance details of the new drivers that we have not yet explained to you.
Watch Dogs Legion:
Second game, Watch Dogs Legion supports Ray Tracing and DLSS 2.0. It is one of the most demanding games of the moment. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and four levels of DLSS (performance – quality – balanced – ultra performance). For our benchmarks, we opted for “Ultra” graphics quality, “High” Ray Tracing and “Balanced” DLSS.
This second game is much more demanding and the activation of Ray Tracing hurts a lot since we are on an average of 34 FPS in 2160p. You will have to either do without it for this game or choose RT with 1440p resolution.
Metro Exodus PC Enhanced Edition :
Our third game supports DLSS 2.0. We have devoted a report to it. Three levels of Ray Tracing are offered in the game and four levels of DLSS (performance – quality – balanced – ultra performance). For our benchmarks, we opted for “Ultra” graphics quality, “High” Ray Tracing and “Quality” DLSS.
We continue with the demanding games and find ourselves in the same situation as previously..
Far Cry 6:
The latest game we are adding to this section as it supports DXR as well as the SFR offered by AMD. For our benchmarks, we chose “Ultra” graphics quality, we enabled both DRX and FSR in “Quality ” mode for 2160p.
In 2160p, no worries for our RX 6950 XT, which averages 94 FPS, 78 with DRX active and rises to 117 FPS when Fidelity FX Super Resolution (FSR) is activated. We expect more games to support FSR but we will also come back to the RSR (Radeon Super Resolution) in an article very soon, which allows us to go from 1440p to 2160p with a higher average FPS than natively in 2160p.