Ray tracing and DLSS/FSR performance:
Let’s now take a look at the seven games we have selected that support Ray Tracing as well as DLSS and for some of them AMD’s FSR as well as Intel’s new XeSS technology which is supported by Shadow Tomb Raider and Hitman 3. As we have already reminded you, if DLSS remains the property of NVIDIA, FSR and XeSS can be used with all cards from AMD, Intel and even NVIDIA.
The seven DirectX 12 games that we will test with Ray Tracing and DLSS, FSR or XeSS are :
- Shadow of the Tomb Raider (DLSS)
- Watch Dogs: Legion (DLSS)
- Metro Exodus PC Enhanced Edition (DLSS)
- Far Cry 6 (DLSS – FSR)
- Cyberpunk 2077 (DLSS 3 – FSR)
- Hitman 3 (DLSS 3 – XeSS)
- Forza Horizon 5 (DLSS 3)
No change for this new series of games since we remain in 1080p definition. Depending on the card, we will use DLSS for NVIDIA and either FSR or XeSS for AMD models. If FSR is not available in a game, then we will use XeSS on our AMD card.
DLSS 3: watch out for our results!
As you know, NVIDIA unveiled DLSS 3 when the RTX 4000 graphics cards were released, and in particular for the launch of the RTX 4090 version. So why a warning? Because NVIDIA now offers DLSS3 support on many games but it is only supported by RTX 4000. To put it simply, if we test a game that benefits from DLSS 3, our RTX 4060 Ti will take advantage of it but an RTX 30xx will be satisfied with DLSS 2, resulting in even bigger gaps.
We currently have three games that support DLSS 3 and will be increasing that number in the coming weeks. It has taken us a long time to upgrade all of our graphics to 1080p and 1440p. You can find the list of supported games by following this link.
Shadow of the Tomb Raider:
First we add to this comparison and it supports Ray Tracing and DLSS 2.0. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and the four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for ” very high ” graphics quality, ” ultra ” Ray Tracing and ” balanced ” DLSS.
With Ray Tracing enabled in ultra, an average of 74 FPS is achieved. The game doesn’t seem to be to the advantage of AMD’s x6xx series cards. A small note, Shadow Of The Tomb Raider has been implemented with XeSS, which allows AMD cards to benefit from this technology. But unfortunately, for some unknown reason, enabling XeSS makes us lose FPS in this game.
Watch Dogs Legion:
Second game, Watch Dogs Legion supports Ray Tracing and DLSS 2.0. It is one of the most demanding games of the moment. Three levels of Ray Tracing are offered in the game (medium – high – ultra) and four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we opted for a very high graphics quality, a ” high ” Ray Tracing and a ” balanced ” DLSS.
The Ray Tracing in Watch Dogs Legion is starting to take its toll on the cards and our sample is no exception as it averages 35 FPS. Without the possibility of FSR or XeSS, it is impossible to gain FPS.
Metro Exodus PC Enhanced Edition:
Third game and supports DLSS 2.0. Three levels of Ray Tracing are offered in the game and four levels of DLSS (performance – quality – balanced – ultra performance).
For our benchmarks, we chose ultra graphics quality, ultra Ray Tracing and DLSS in ” balanced ” mode.
We continue with the greedy games and here a very good score of 49.2 FPS for our AMD RX 7600. It becomes difficult for our sample to compete with the Intel ARC cards when raytracing is enabled.
Far Cry 6:
Far Cry 6 supports DXR as well as the FSR proposed by AMD but not DLSS.
For our benchmarks, we have opted for an Ultra graphics quality, we have activated both DRX options as well as FSR in ” balanced ” mode.
In Far Cry 6, FSR is the only choice available to boost FPS after enabling Ray Tracing. All our cards can benefit from it, regardless of the manufacturer. Nothing really changes in the hierarchy with our AMD RX 7600 still ahead of the previous generation.
New game we added that offers in its settings the activation of DLSS but also FSR. Note that this is the first game to enable DLSS3 for RTX 40xx graphics cards.
For our benchmarks, we have chosen a “high” graphics quality, a “medium” Ray Tracing and a ” balanced ” DLSS/FSR.
This is the most demanding game where our cards have a hard time keeping up. Here, an average of 29.8 FPS is obtained. The FSR works perfectly here since we almost manage to reach 60 FPS when it is activated.
Hitman 3 now supports DLSS, FSR and XeSS technology. Depending on the model of the tested card, we choose one of these three technologies.
For our benchmarks, we chose “high” graphics quality, ” enabled ” Ray Tracing and ” balanced ” DLSS/Xess.
We find a situation already usual with our AMD RX 7600 better than the RX 6600 XT. The FSR also works efficiently since it allows a gain of 64%.
Forza Horizon 5:
Latest game added to our panel as this one is now DLSS 3 compatible. For our benchmarks, we chose ” extreme ” graphics quality, ” extreme ” Ray Tracing and ” balanced ” DLSS/Xess.
This new game, which also supports DLSS 3 but also XeSS and FSR. It is therefore him who will allow our AMD RX 7600 to go from 53 FPS to 74 FPS when it is activated.
So raytracing with the AMD RX 7600 :
On our seven games tested, we realize that raytracing hurts our AMD RX 7600 a lot even if we are in 1080p. When the FSR technology is present, it allows our card to pass the 60 FPS mark. So you’ll have to make the choice to use raytracing, if you want, only in this case.